93. 3D Light Casting
• Create an energy-ball that re-lights the road surface
• Use reverse-tracking and build a volumetric point light
• Use reverse-tracking and build a volumetric point light
Posted on Jul 30, 2009
TUTORIAL NOTES:
For displacement effect, please refer to the Energy Wipe Tutorial
For camera shake, please refer to the Earthquake Tutorial
For camera shake, please refer to the Earthquake Tutorial
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